savegameEditor.mainSavegame                      = Main Savegame
savegameEditor.button.save                       = Save
savegameEditor.button.saveAs                     = Save as...
savegameEditor.button.delete                     = Delete
savegameEditor.button.cancel                     = Cancel
savegameEditor.button.continue                   = Continue
savegameEditor.button.removeBlueprint            = Remove blueprint
savegameEditor.button.removeBuilding             = Remove building
savegameEditor.button.resetToDefault             = Reset
savegameEditor.button.finish                     = Finish
savegameEditor.button.loadBackup                 = Load backup
savegameEditor.button.removeBackup               = Remove backup
savegameEditor.button.removeAllBackups           = Remove all backups
savegameEditor.button.createBackup               = Create Backup
savegameEditor.button.loadMain                   = Load savegame
savegameEditor.tab.inventory                     = Inventory
savegameEditor.tab.player                        = Player
savegameEditor.tab.buildings                     = Buildings
savegameEditor.tab.blueprints                    = Blueprints
savegameEditor.tab.settings                      = Settings
savegameEditor.label.backups                     = Backups
savegameEditor.label.aloeVera                    = Aloe vera:
savegameEditor.label.batteries                   = Batteries:
savegameEditor.label.booze                       = Booze:
savegameEditor.label.cBoards                     = Circuit boards:
savegameEditor.label.cloth                       = Cloths:
savegameEditor.label.coins                       = Coins:
savegameEditor.label.coneflower                  = Coneflowers:
savegameEditor.label.feathers                    = Feathers:
savegameEditor.label.notes                       = Banknotes:
savegameEditor.label.seeds                       = Seeds:
savegameEditor.label.teeth                       = Teeth:
savegameEditor.label.thistle                     = Thistles:
savegameEditor.label.cassettes                   = Cassettes:
savegameEditor.label.meds                        = Medicine:
savegameEditor.label.sodas                       = Soda drinks:
savegameEditor.label.chocolateBars               = Chocolate bars:
savegameEditor.label.fish                        = Fishes:
savegameEditor.label.hasLizardBody               = Lizard:
savegameEditor.label.hasRabbitBody               = Rabbit:
savegameEditor.label.heads                       = Heads:
savegameEditor.label.arms                        = Arms:
savegameEditor.label.legs                        = Legs:
savegameEditor.label.leaves                      = Leaves:
savegameEditor.label.rocks                       = Rocks:
savegameEditor.label.ropes                       = Ropes:
savegameEditor.label.sticks                      = Wooden sticks:
savegameEditor.label.lizardSkins                 = Lizard skins:
savegameEditor.label.bombTimed                   = Timed bombs:
savegameEditor.label.molotovs                    = Molotov cocktails:
savegameEditor.label.throwFlares                 = Flares:
savegameEditor.label.hasAxe                      = Modern axe:
savegameEditor.label.hasAxeCrafted               = Crafted axe:
savegameEditor.label.hasAxeRusty                 = Rusty axe:
savegameEditor.label.hasFlareGun                 = Flare gun:
savegameEditor.label.hasSpear                    = Wooden spear:
savegameEditor.label.hasTorch                    = Flashlight:
savegameEditor.label.hasWalkman                  = Walkman:
savegameEditor.label.hasPedometer                = Pedometer:
savegameEditor.label.mariGold                    = Marigold:
savegameEditor.label.rabbits                     = Rabbits:
savegameEditor.label.lizards                     = Lizards:
savegameEditor.label.arrows                      = Arrows:
savegameEditor.label.hasBow                      = Bow:
savegameEditor.label.hasFirestick                = Firestick:
savegameEditor.label.medsCrafted                 = Crafted meds:
savegameEditor.label.saveName                    = Savegame name:
savegameEditor.label.ignoreValuesMax             = Ignore inventory maximum values:
savegameEditor.label.ignoreStatsMax              = Ignore player maximum values:
savegameEditor.label.transformPosition           = Transform position:
savegameEditor.label.transformRotation           = Transform rotation:
savegameEditor.label.transformScale              = Transform scale:
savegameEditor.label.health                      = Health:
savegameEditor.label.energy                      = Energy:
savegameEditor.label.stamina                     = Stamina:
savegameEditor.label.armor                       = Armor:
savegameEditor.label.fullness                    = Fullness:
savegameEditor.label.batteryCharge               = Battery charge:
savegameEditor.label.dayCounter                  = Day:
savegameEditor.label.timeOfDay                   = Time:
savegameEditor.label.sunRotation                 = Speed:
savegameEditor.label.logCount                    = Logs:
savegameEditor.label.stickCount                  = Wooden sticks:
savegameEditor.label.category                    = Category:
buildingCategory.customBuildings                 = Custom buildings
buildingCategory.shelters                        = Shelters
buildingCategory.effigies                        = Effigies
buildingCategory.storages                        = Storages
buildingCategory.food                            = Food
buildingCategory.water                           = Boats
buildingCategory.traps                           = Traps
buildingCategory.fire                            = Fire
buildingCategory.other                           = Other
building.basicWall                               = Basic wall
building.wallDoorway                             = Wall with door
building.wallWindow                              = Wall with window
building.wallDefensive                           = Defensive wall
building.stairs                                  = Stairs
building.platform                                = Platform
building.huntingShelter                          = Hunting shelter
building.temporaryShelter                        = Temporary shelter
building.logCabin                                = Log cabin
building.simpleEffigy                            = Simple effigy
building.smallEffigy                             = Small effigy
building.armEffigy                               = Arm effigy
building.largeEffigy                             = Large effigy
building.logHolder                               = Log holder
building.stickHolder                             = Stick holder
building.smallGarden                             = Small garden
building.rabbitCage                              = Rabbit cage
building.smallRaft                               = Small raft
building.houseBoat                               = House boat
building.happyBirthdayTrap                       = Happy birthday trap
building.deadFallTrap                            = Dead fall trap
building.nooseTrap                               = Noose trap
building.standingFire                            = Standing fire
building.basicFire                               = Basic fire
building.firePit                                 = Fire pit
building.stickMarker                             = Stick marker
building.woodBench                               = Wood Bench
savegameEditor.windows.confirmLoad.title         = Discard changes?
savegameEditor.windows.confirmLoad.text          = You've made changes to your savegame. If you proceed they will be discarded.
savegameEditor.windows.saveAs.name               = Name of savegame:
savegameEditor.windows.saveAs.asMain             = Save as main savegame:
savegameEditor.windows.saveAs.backupMain         = Backup main save:
savegameEditor.windows.saveAs.backupSave         = Backup save:
savegameEditor.windows.saveAs.backupName         = Backup name:
savegameEditor.windows.saveAs.title              = Save as...
savegameEditor.windows.selectPath.title          =  Savepath not found
savegameEditor.windows.selectPath.text           =  The path of the savegames can't be found. Please specify the path below and continue.
savegameEditor.windows.selectPath.label          =  Path:
savegameEditor.windows.confirmRemove.title       = Are you sure?
savegameEditor.windows.confirmRemove.text        = Do you really want to remove the savegame "%1"?
savegameEditor.windows.removeBackup.text         = Do you really want to remove the backup "%1"?
savegameEditor.windows.removeAllBackups.text     = Do you really want to remove all backups of "%1"?
savegameEditor.windows.removeBuilding.text       = Do you really want to remove the building "%1"?
savegameEditor.windows.removeBlueprint.text      = Do you really want to remove the blueprint "%1"?
savegameEditor.windows.saveBackup.title          = Create new backup
savegameEditor.windows.saveBackup.name           = Name:
savegameEditor.windows.saveBackup.already        = There is already a backup with this name
savegameEditor.windows.loadedSavegame            = Loaded savegame
savegameEditor.windows.error.title               = An error occured
savegameEditor.error.invalidSavegame             = The savegame is invalid and can't be loaded.
savegameEditor.error.saveNotFound                = The savegame is not available anymore. File not found.
savegameEditor.error.unknown                     = An unknown error has occured.
savegameEditor.savegame.title                    =  Savegames
savegameEditor.savegame.current                  =  Selected savegame:
savegameEditor.savegame.options                  =  Options
savegameEditor.loaders.loading                   =  Savegame is loading...
savegameEditor.loaders.saving                    =  Savegame is saving...
savegameEditor.inventory.category.tools          =  Tools & Equipment
savegameEditor.inventory.category.weapons        =  Weapons
savegameEditor.inventory.category.food           =  Medicine & Food
savegameEditor.inventory.category.materials      =  Building materials
savegameEditor.inventory.category.otherMaterials =  Other materials
savegameEditor.inventory.category.bodyParts      =  Body parts
savegameEditor.inventory.category.plants         =  Plants
savegameEditor.inventory.categories              =  Categories
savegameEditor.inventory.search                  =  Search
savegameEditor.warning.overwriteSave             =  An existing savegame will be overwritten.
savegameEditor.warning.overwriteBackup           =  An existing backup will be overwritten.
savegameEditor.warning.enterValidName            =  Please enter a valid name. (Alphanumerical only)
savegameEditor.warning.experimental              =  This feature is experimental. It's planned to replace this features with a map editor.
window.copyright                                 =  Created by Souldrinker
window.version                                   =  Version: v
topTab.mods                                      =  Mod API
topTab.savegames                                 =  Savegames
modapi.selectedmods                              =  Selected mods
modapi.title                                     = Name:
modapi.description                               = Description:
modapi.version                                   = Version:
modapi.developerTools                            = Developer tools
modapi.createmodlib                              = Create modlib
modapi.createmodproject                          = Create mod project
modapi.createMod                                 = Create mod
modapi.startgame                                 =  Start game
modapi.version                                   = Version:
modapi.nodescription                             = No description
modapi.modid                                     = Mod ID:
modapi.windows.createModProject.title            = Create mod project
modapi.error.modlibneeded                        = Please create the modlib first
modapi.error.compilefirst                        = Please compile the project first
modapi.task.creatingProject                      = Project is creating...
modapi.task.complete                             = Finished!
modapi.task.clearingFiles                        = Removing old data...
modapi.task.creatingModToolkit                   = Creating mod toolkit...
modapi.task.loadingAssembly                      = Loading assembly:
modapi.task.copyingDependencies                  = Copying dependencies...
modapi.task.modifiyingAssemblies                 = Modifiying assemblies...
modapi.task.modifyingAssembly                    = Modifying assembly:
modapi.task.savingAssembly                       = Saving assembly:
modapi.task.loadingAssembly                      = Loading assembly:
modapi.task.savingMod                            = Saving mod...
modapi.task.preparing                            = Preparing...
modapi.task.fetchingInjectableClasses            = Fetching injectable classes...
modapi.task.loadModConfiguration                 = Loading mod configuration...
modapi.task.parsingType                          = Processing class:
modapi.task.error                                = Error! You can find more details in the log file
modapi.task.loadingMods                          = Loading mods...
modapi.task.loadingConfiguration                 = Loading configuration...
modapi.task.injecting                            = Injecting:
modapi.task.copyingMods                          = Copying mods...
modapi.windows.createMod.title                   = Create mod
modapi.warning.modprojectoverride                = An existing project will be overwritten
modapi.warning.updateyes                         = Dont press "Yes" when your game files are not original.
modapi.windows.createModLib.title                = Create modlib
modapi.windows.createModLib.currentVersion       = Current version:
modapi.windows.createModLib.newVersion           = New version:
modapi.windows.assemblieschanged.title           = Was the game updated?
modapi.windows.assemblieschanged.text            = The game files have changed. Was the game updated? When you press "Yes" a new backup will be created.
modapi.button.yes                                = Yes
modapi.button.no                                 = No
modapi.windows.selectPath.title                  = Game not found
modapi.windows.selectPath.text                   = The game couldn't be found. Please enter the path to the game below.
modapi.windows.selectPath.label                  = Gamepath
modapi.windows.startgame.title                   = Starting game...
modapi.windows.selectkey.title                   = Press any key
modapi.tab.mod                                   = Mod
modapi.tab.options                               = Settings
langcode                                         = EN
