<?xml version="1.0" ?>
<game id="TheForest" extends="GenericUnityGame">
	<name>The Forest</name>
	<selectFile>TheForest.exe</selectFile>
	<excludeNamespace>ManagedSteam*</excludeNamespace>
	<excludeNamespace>HutongGames.PlayMaker*</excludeNamespace>
	<excludeType>DemoEnemy</excludeType>
	<excludeType>DemoEnemyWithLOS</excludeType>
	<excludeType>DemoSeeker</excludeType>
	<excludeType>DemoTurret</excludeType>
	<excludeType>Car*</excludeType>
	<copyAssembly>%filebase_data/Managed/AmplifyMotion.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/bolt.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/bolt.user.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/Boo.Lang.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/CloudSystem.Runtime.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/DynamicWaterNativeWrapper.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/ES2.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/ES2Dispose.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/ES2IO.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/ES2Settings.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/ES2Standalone.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/Ionic.Zip.Reduced.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/JsonFx.Json.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/KGFUtils.Settings.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/Mono.Security.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/MoodkieSecurity.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/mscorlib.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/Pathfinding.ClipperLib.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/Pathfinding.Ionic.Zip.Reduced.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/Pathfinding.JsonFx.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/Pathfinding.Poly2Tri.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/Photon3Unity3D.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/PlayMaker.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/SteamworksManaged.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/System.Core.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/System.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/System.Xml.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/udpkit.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/udpkit.platform.android.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/udpkit.platform.ios.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/udpkit.platform.managed.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/UnityEngine.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/UnityScript.Lang.dll</copyAssembly>
	<copyAssembly>%filebase_data/Managed/XInputDotNetPure.dll</copyAssembly>
	<noFamily>OVRCamera</noFamily>
	<noFamily>OVRCameraController</noFamily>
	<noFamily>ObservedList*</noFamily>
	<noFamily>Pathfinding.MineBotAI</noFamily>
</game>